

The paper concludes that more than ‘moderate’ time can be linked with a negative effect on well-being, but they estimate this is a ‘small’ effect at 1% or less – equivalent to one third of the positive effect on well-being of a good night’s sleep or regularly eating breakfast.

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The teenagers were asked about time spent watching films and TV programmes, playing computer games, using the internet, or smartphones for social networking and chatting. Nearly all (99.9%) of the participating adolescents reported spending time using at least one type of digital technology on a daily basis. Using a well-established self-report measure of mental well-being, researchers from Oxford and Cardiff universities analysed how 120,000 15 year olds in Britain felt after using digital technology and how much time they spent on different devices. The paper is published in the journal, Psychological Science. Their findings also suggests that the relationship between screen time and well-being is weak at best, even when young people overuse their digital devices. The researchers suggest this may be because digital connectivity can enhance creativity, communication skills and development. They have proposed the Goldilocks theory: that there is a point between low and high use of technology that is ‘just right’ for teenagers when their sense of wellbeing is boosted by having ‘moderate’ amounts of screen time. The researchers say they are the first to systematically test for links between well-being and screen time measured continuously, separately for different digital activities and days of the week. A new study argues that while a lot has been said by scientists and paediatricians about the possible dangers of teenagers spending time on digital devices or computers, there is little robust evidence to back up their claims.
